Hey all, thx for rev2, been a blast so far.. wanted to put some suggestions for non-game breaking QOL
things like altar & monk in edge, skipper delay of 2 minutes and rune/arrow availability in shops/drops, consolidated armour shops
time spent auto walking around to access content, i.e refilling prayer, dying, buying gear, would majority of players vote to keep this the same?
2 minute skipper delay was a bit excessive, could get the same result with 10 seconds. If someone can't escape wild with a 300 sq gap they deserve to lose their pixels
everytime I get pked I have to wait 2 minutes in lumb, after 30 deaths i've lost an hour of my life waiting to return
Increased runes/arrows drop rates / added onto drop tables of other mobs / increased shop capacity and/or reload speed.
the drop rates are a bit brutal, the demand for these items outweighs the supply massively - this has been made worse by 2ip limit reducing number of drops at thugs&bandits.
thanks all